Funny sorogac, but not without flaws – what they say in the reviews Elden Ring: Nightreign

Just two days before the release of Elden Ring: Nightreign developers from Fromsoftware The embargo was removed to the publication of the final reviews, after which the network was filled with all kinds of reviews from various journalists and bloggers. The game received an average of 78 points for Metacritic and 80 points for Opencritic with a recommendation of 78 %.

Among the advantages, most journalists note the increased gameplay pace, incredible final bosses and increased fun when playing a well -coordinated team. As for the shortcomings, here they will most often highlight problems with performance, rehearsal, not the most exciting single gameplay and the absence of a cross-country.

Below we have collected several random reviews with different assessments:

Cgmagazine – 90/100

Elden Ring: Nightreign – This is both a love letter and remix of all that fans like so much Fromsoftware. Although not everyone will like the emphasis on multi -user gameplay, a huge number of tests, diversity and inexorable dopamine surge make this game special and memorable.

In the game, of course, there are disadvantages-an inconvenient game-design, an unbalanced selection of players and a minimum number of plot content for solitary. But when the team acts well, and your builds work, and the soundtrack becomes more intense as the battle with the boss, you remember why Fromsoftware Remains at the top of the genre.

Elden Ring: Nightreign
Not everyone will like it. But for those who are ready to accept madness, the game will offer an exciting and unforgettable trip around the nightmare world. This is an ambitious, imperfect and in some way an incredible game, and I will definitely return to it to play more.

Justin Wood (Justin Wood)

Thegamer – 90/100

From the race to the race, the passage became more and more pleasant, and these moments of victory were felt like ever well. There are some minor shortcomings, such as poorly balanced bosses and the absence of a cross -platform cooperative, but, in general, Nightreign – One of the most inventive games Fromsoftware Since the studio has formed the Soulslike genre.

Pros:
– The battle with each of the lord of the night is a spectacle that you should look at. Dying in such incredibly directed battles is not even offended.
– The cooperative has become more intuitive than ever. Developers for once abandoned the archaic system of draft phantoms.
– one of the most touching stories of characters with confusing personal plot lines.
-Status effects have finally become more significant, and each final boss has them.
– The relics give value even to defeat, as you can more in detail set up buildings for the battle with each of the bosses.

Cons:
– The selection of players can sometimes be unreliable, especially during interregional passage.
– The strange absence of a cross -platform cooperative for the 2025 multiplayer game.
– The secondary bosses often seemed too clumsy, which, with poor equipment, could turn the battle into an exhausting war for exhaustion.

James Lucas (James Lucas)

Gamepressure – 85/100

Although, in general, my impressions are very positive, there are several points that I bother me took place on the base PS5, and more than once I and my Sopartians had significant fps subsidence. My friend, who played PS5 Pro, was faced with the same problem, so the matter is clearly not in the gland. Fortunately, in addition to falling performance, I did not have any serious problems with optimization.

My other claim is the absence of cross -platform coop. This reduces the number of possible commands, and although I understand why the developers could make such a choice, it still disappoints. The only thing that causes concern now is how servers will cope with a potential influx of users on the release day.

Elden Ring: Nightreign
I was a game, which I treated with some detachment – without high expectations, just with the hope of a dynamic gameplay and a return to those difficult tests for which I loved the previous games of the studio. And this is what I got. The more time I spent in Nightreign, the more I liked her. This is a large -scale adventure in which you can easily plunge for hundreds of hours, testing various builds, laying optimal routes, or simply exploring the world with friends. Elden Ring: Nightreign – This is a dense dessert that will probably like fans of the genre.

Machi Bogush (Maciej Bogusz)

Techradar Gaming – 80/100

Despite the absence of a https://non-uk-casinos.co.uk/curacao-online-casinos/ cross-country and some annoying problems with the multiplayer regime, Elden Ring: Nightreign – This is a fantastic example of how to re -use and transform the existing structure of gameplay, turning it into exciting and delaying game experience. Having removed many barriers and focusing on the flexibility of the combat system, communicating with comrades and studying the map, Fromsoftware created an impressive cooperative gameplay already at the stage of launch. At the same time, the game also has a potential for development if the authors decide to add new bosses, characters and events.

Pros:
-a fantastic example of how to re-use the available resources to create something new and exciting.
– The fun structure of the cirow, focused on coordinated command work.
-dynamic and exciting classes whose abilities can be used in different ways.
– Flexible combat system and customization of characters, increasing reiglable.
– exceptional boss design, including one of the best chapters Fromsoftware.

Cons:
– lack of cross -platform cooperative.
– strange algorithms for the selection of players and cooperative features that should not be a problem in 2025.
– For the full pleasure of gameplay, a significant amount of knowledge and experience of the game in the original Elden Ring is required .

Echo Epsi (Echo Apsey)

Push Square – 80/100

Elden Ring: Nightreign – A very interesting game that will most likely share fans Fromsoftware For two camps. This is not the scrupulous RPG that we are used to expecting legendary developers, but she managed to maintain most of the depth of the gameplay Elden Ring and transform it into a dynamic multiplayer action. Yes, Nightreign cannot compare with titans such as Dark Souls III or Elden Ring, But she does not try to do it. In fact, Fromsoftware I just experimented with her intellectual property, giving out a truly funny Elden Ring: Nightreign.

Pros:
– Funny and dynamic game cycle.
– complex final bosses.
– excellent horgaling mechanics for building various builds.
– growing complexity curve.

Cons:
– Problems with performance on PS5.
– Boring areas with bosses.
– A little monotonous card.
– Not the best experience for single passage.

Aaron Bane (Aaron Bayne)

RPG FAN – 75/100

Like any other game Fromsoftware, Elden Ring: Nightreign you need to go through the test and error method. You will visit Limgrave again and again and find out which gameplay elements are best suited to you, which locations should be visited, and which approach will help you become the strongest to the final test.

However, long before you see the credits, you will almost certainly learn these lessons, you will go through the same tedious trials on the same dull plains and in the same dull landscapes, fighting with the same dull enemies, only to fail in the final test, if the gods of the random are not for you Fortunately.

It will begin to seem to you that you are forced to study according to someone else’s plan, and although it works for some time, in the end you will just want to see good battles with the final bosses without a rehearsal running around for them.

Zack Wilkerson (Zach WilkerSon)

Gamesradar+ – 70/100

Elden Ring: Nightreign – This is a surprisingly designed horned, which goes well with the main part of the gameplay Elden Ring and even develops it, offering a refreshing fast pace of battles and impressive new bosses. IN Nightreign You can also play with friends, which makes it an excellent cooperative project, but due to a limited number of options for selecting players and mixed bosses, Title can be both exciting and disappointing.

Pros:
– Fresh and accelerated alternative to Soulsborne gameplay format.
– exciting battles with the lords of the night, who become only better in a cooperative.
– the unique abilities of each of the playable heroes.

Cons:
– ordinary bosses are very different in complexity and quality of execution.
– Single gameplay is extremely depressing.
– Dubious duration.

Will Soyer (Will Sawyer)

Dualshockers – 70/100

Elden Ring: Nightreign – This is a game that will most likely share fans Fromsoftware as ever before. It is very different from what the studio fans are used to waiting, and at the same time the degree of pleasure from its passage is 100 % dependent on the team with which you play. Play with veterans Elden Ring And it will be fun. Play with average players or random oncoming and will be tiring. Because of this, the game may seem too harsh and a bunch for a mass audience, and at the same time too unusual for some long-standing fans of the genre.

Nightreign It may be truly exciting if you get used to it if everything happens if you have the perfect team, if you have a random for you, and if you have a lot of time to devastate the incredibly huge strips of the health of the final bosses. Unfortunately, due to the repeating game cycle and problems with the balance, you risk getting into a series of longest and tiring races in the history of the genre over and over again.

Pros:
– Victory over the main boss is a real excitement and endurance testing.
– branded atmosphere and charm Fromsoftware.
– With ideal teammates can be very fun.
– several amazing new designs and nostalgic references to the past games of the studio.

Cons:
– The game is extremely needed to improve balance.
– There is no feeling of progress between the races.
– The game with random counter can be a potential nightmare.
– over time, the gameplay becomes monotonous and tiring.
-The lack of a cooperative regime for two players still seems a strange solution, and the solitary passage is not worth it.

Ethan Crieger (Ethan Krieger)

VGC – 60/100

Elden Ring: Nightreign – This is too awkward an attempt to instill multiple’s aspects to one of the best role -playing games in history. Despite the fact that the elements of the horn can entertain, the lack of diversity and an unbalanced combat system ultimately turn the game into a curious spin -off, which is not close to the original.

Pros:
– a simplified pumping system works well in context Nightreign.
– The designs of the final bosses are one of the best in the series, even despite the shortcomings of the gameplay.
– The game looks great and includes many interesting locations.

Cons:
– restriction of time runs. The game makes itself sleeping.
– innovations are quickly boring.
– The final bosses are not just complex, they are unfair.
– Problems with performance on PS5.
– content is constantly repeated and, as a result, quickly bothers.

Jordan Middler (Jordan Middler)

Elden Ring: Nightreign starts on May 30 on PC (Steam), PlayStation and Xbox with Russian localization of the text.